unity-atoms/Packages/Core/Runtime/References/Collider2DReference.cs
AdamRamberg 299dc195e2 - Added a top menu bar option to regenerate all existing Atoms. Nifty when developing the library.
- Added the option to use a Constant in Atom References. Related to #58
2019-10-16 18:02:08 +02:00

15 lines
385 B
C#

using System;
using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Reference of type `Collider2D`. Inherits from `AtomReference&lt;Collider2D, Collider2DVariable, Collider2DConstant&gt;`.
/// </summary>
[Serializable]
public sealed class Collider2DReference : AtomReference<
Collider2D,
Collider2DVariable,
Collider2DConstant> { }
}