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14 lines
319 B
C#
14 lines
319 B
C#
using System;
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using UnityEngine;
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namespace UnityAtoms
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{
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/// <summary>
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/// Reference of type `Vector3`. Inherits from `AtomReference<Vector3, Vector3Variable>`.
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/// </summary>
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[Serializable]
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public sealed class Vector3Reference : AtomReference<
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Vector3,
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Vector3Variable> { }
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}
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