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10 lines
292 B
C#
10 lines
292 B
C#
using UnityAtoms.SceneMgmt;
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namespace UnityAtoms.SceneMgmt
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{
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/// <summary>
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/// Action of type `SceneField`. Inherits from `AtomAction<SceneField>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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public abstract class SceneFieldAction : AtomAction<SceneField> { }
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}
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