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13 lines
241 B
C#
13 lines
241 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[AddComponentMenu("Unity Atoms/Listeners/Bool")]
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public sealed class BoolListener : GameEventListener<
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bool,
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BoolAction,
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BoolEvent,
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UnityBoolEvent>
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{ }
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}
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