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16 lines
349 B
C#
16 lines
349 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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public sealed class CreateCollider2DListOnAwake : CreateListOnAwake<
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Collider2D,
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Collider2DList,
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Collider2DEvent,
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Collider2DListener,
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Collider2DAction,
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Collider2DListAction,
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Collider2DListGameObjectAction,
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UnityCollider2DEvent>
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{ }
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}
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