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19 lines
431 B
C#
19 lines
431 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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public sealed class CreateCollider2DEventOnAwake : CreateEventOnAwake<
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Collider2D,
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Collider2DEvent,
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Collider2DGameObjectEvent,
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Collider2DListener,
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Collider2DGameObjectListener,
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Collider2DAction,
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Collider2DGameObjectAction,
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UnityCollider2DEvent,
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UnityCollider2DGameObjectEvent,
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Collider2DHook>
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{ }
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}
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