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15 lines
498 B
C#
15 lines
498 B
C#
using System;
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using UnityEngine;
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using UnityEngine.Assertions;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// AtomList Instancer that creates an in memory copy of a List at runtime.
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/// </summary>
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[EditorIcon("atom-icon-hotpink")]
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[DefaultExecutionOrder(Runtime.ExecutionOrder.VARIABLE_INSTANCER)]
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[AddComponentMenu("Unity Atoms/Collections/List Instancer")]
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public sealed class AtomListInstancer : AtomBaseCollectionInstancer<AtomBaseVariableList, AtomList> { }
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}
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