unity-atoms/Source/Variables/Vector3Variable.cs
2019-05-29 18:56:26 +02:00

14 lines
397 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Variables/Vector3", fileName = "Vector3Variable")]
public sealed class Vector3Variable : ScriptableObjectVariable<Vector3, Vector3Event, Vector3Vector3Event>
{
protected override bool AreEqual(Vector3 first, Vector3 second)
{
return first.Equals(second);
}
}
}