unity-atoms/Source/Lists/BoolList.cs
2019-05-29 18:52:27 +02:00

8 lines
204 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Lists/Bool", fileName = "BoolList")]
public sealed class BoolList : ScriptableObjectList<bool, BoolEvent> { }
}