unity-atoms/Source/Listeners/TouchUserInputListener.cs
2019-05-29 18:52:27 +02:00

14 lines
313 B
C#

using UnityEngine;
namespace UnityAtoms.Mobile
{
[AddComponentMenu("Unity Atoms/Listeners/TouchUserInput")]
public sealed class TouchUserInputListener : GameEventListener<
TouchUserInput,
TouchUserInputAction,
TouchUserInputGameEvent,
UnityTouchUserInputEvent>
{ }
}