using UnityEngine;
using UnityAtoms.BaseAtoms;
namespace UnityAtoms.BaseAtoms
{
///
/// Adds Variable Instancer's Variable of type {TYPE} to a Collection or List on OnEnable and removes it on OnDestroy.
///
[AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync Bool Variable Instancer to Collection")]
[EditorIcon("atom-icon-delicate")]
public class SyncBoolVariableInstancerToCollection : SyncVariableInstancerToCollection { }
}