using System; namespace UnityAtoms { /// /// Internal constant and static readonly members for runtime usage. /// internal static class Runtime { internal static class Constants { /// /// Prefix that should be pre-pended to all Debug.Logs made from UnityAtoms to help immediately inform /// a user that those logs are made from this library. /// public const string LOG_PREFIX = "UnityAtoms :: "; } public static bool IsUnityAtomsRepo { get => System.Environment.CurrentDirectory.Contains("unity-atoms/UnityAtomsTestsAndExamples"); } } }