using UnityEngine; namespace UnityAtoms.MonoHooks { /// /// Mono Hook for [`LateUpdate`](https://docs.unity3d.com/ScriptReference/MonoBehaviour.LateUpdate.html) /// [EditorIcon("atom-icon-delicate")] [AddComponentMenu("Unity Atoms/Hooks/On Late Update")] public sealed class OnLateUpdateHook : VoidHook { private void LateUpdate() { OnHook(new Void()); } } }