#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityEngine.UIElements; using UnityAtoms.Editor; using UnityAtoms.SceneMgmt; namespace UnityAtoms.SceneMgmt.Editor { /// /// Event property drawer of type `SceneField`. Inherits from `AtomEventEditor<SceneField, SceneFieldEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomEditor(typeof(SceneFieldEvent))] public sealed class SceneFieldEventEditor : AtomEventEditor { } } #endif