using UnityEngine; using UnityAtoms.BaseAtoms; namespace UnityAtoms.BaseAtoms { /// /// Adds Variable Instancer's Variable of type float to a Collection or List on OnEnable and removes it on OnDestroy. /// [AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync Float Variable Instancer to Collection")] [EditorIcon("atom-icon-delicate")] public class SyncFloatVariableInstancerToCollection : SyncVariableInstancerToCollection { } }