using UnityAtoms.BaseAtoms; using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Adds Variable Instancer's Variable of type Collider2D to a Collection or List on OnEnable and removes it on OnDestroy. /// [AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync Collider2D Variable Instancer to Collection")] [EditorIcon("atom-icon-delicate")] public class SyncCollider2DVariableInstancerToCollection : SyncVariableInstancerToCollection { } }