using UnityEngine; namespace UnityAtoms { /// /// Variable Instancer of type `Vector3`. Inherits from `AtomVariableInstancer<Vector3Variable, Vector3, Vector3Event, Vector3Vector3Event, Vector3Vector3Function>`. /// [EditorIcon("atom-icon-hotpink")] [AddComponentMenu("Unity Atoms/Variable Instancers/Vector3 Instancer")] public class Vector3VariableInstancer : AtomVariableInstancer { } }