using UnityEngine;
namespace UnityAtoms
{
///
/// Variable Instancer of type `Vector3`. Inherits from `AtomVariableInstancer<Vector3Variable, Vector3, Vector3Event, Vector3Vector3Event, Vector3Vector3Function>`.
///
[EditorIcon("atom-icon-hotpink")]
[AddComponentMenu("Unity Atoms/Variable Instancers/Vector3 Instancer")]
public class Vector3VariableInstancer : AtomVariableInstancer { }
}