using UnityEngine;
namespace UnityAtoms
{
///
/// Variable Instancer of type `GameObject`. Inherits from `AtomVariableInstancer<GameObjectVariable, GameObject, GameObjectEvent, GameObjectGameObjectEvent, GameObjectGameObjectFunction>`.
///
[EditorIcon("atom-icon-hotpink")]
[AddComponentMenu("Unity Atoms/Variable Instancers/GameObject Instancer")]
public class GameObjectVariableInstancer : AtomVariableInstancer { }
}