using UnityEngine; namespace UnityAtoms { /// /// Variable Instancer of type `GameObject`. Inherits from `AtomVariableInstancer<GameObjectVariable, GameObject, GameObjectEvent, GameObjectGameObjectEvent, GameObjectGameObjectFunction>`. /// [EditorIcon("atom-icon-hotpink")] [AddComponentMenu("Unity Atoms/Variable Instancers/GameObject Instancer")] public class GameObjectVariableInstancer : AtomVariableInstancer { } }