#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityEngine.UIElements; using UnityAtoms.Editor; using UnityEngine; namespace UnityAtoms.BaseAtoms.Editor { /// /// Event property drawer of type `Collider2DPair`. Inherits from `AtomEventEditor<Collider2DPair, Collider2DPairEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomEditor(typeof(Collider2DPairEvent))] public sealed class Collider2DPairEventEditor : AtomEventEditor { } } #endif