#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
using UnityEngine;
namespace UnityAtoms.BaseAtoms.Editor
{
///
/// Event property drawer of type `Collider2DPair`. Inherits from `AtomEventEditor<Collider2DPair, Collider2DPairEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`.
///
[CustomEditor(typeof(Collider2DPairEvent))]
public sealed class Collider2DPairEventEditor : AtomEventEditor { }
}
#endif