using UnityEngine; namespace UnityAtoms.MonoHooks { /// /// Mono Hook for [`FixedUpdate`](https://docs.unity3d.com/ScriptReference/MonoBehaviour.FixedUpdate.html) /// [EditorIcon("atom-icon-delicate")] [AddComponentMenu("Unity Atoms/Hooks/On Fixed Update")] public sealed class OnFixedUpdateHook : VoidHook { private void FixedUpdate() { OnHook(new Void()); } } }