using UnityEngine; namespace UnityAtoms.MonoHooks { /// /// Mono Hook for [`Update`](https://docs.unity3d.com/ScriptReference/MonoBehaviour.Update.html) /// [EditorIcon("atom-icon-delicate")] [AddComponentMenu("Unity Atoms/Hooks/On Update")] public sealed class OnUpdateHook : VoidHook { private void Update() { OnHook(new Void()); } } }