using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Event Instancer of type `Quaternion`. Inherits from `AtomEventInstancer<Quaternion, QuaternionEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/Quaternion Event Instancer")] public class QuaternionEventInstancer : AtomEventInstancer { } }