using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
///
/// Event Instancer of type `Quaternion`. Inherits from `AtomEventInstancer<Quaternion, QuaternionEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Quaternion Event Instancer")]
public class QuaternionEventInstancer : AtomEventInstancer { }
}