#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityAtoms.Editor; namespace UnityAtoms.SceneMgmt.Editor { /// /// Constant property drawer of type `SceneField`. Inherits from `AtomDrawer<SceneFieldConstant>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomPropertyDrawer(typeof(SceneFieldConstant))] public class SceneFieldConstantDrawer : AtomDrawer { } } #endif