#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.SceneMgmt.Editor
{
///
/// Constant property drawer of type `SceneField`. Inherits from `AtomDrawer<SceneFieldConstant>`. Only availble in `UNITY_2019_1_OR_NEWER`.
///
[CustomPropertyDrawer(typeof(SceneFieldConstant))]
public class SceneFieldConstantDrawer : AtomDrawer { }
}
#endif