using UnityAtoms.Mobile; namespace UnityAtoms.Mobile { /// /// Variable Instancer of type `TouchUserInput`. Inherits from `AtomVariableInstancer<TouchUserInputVariable, TouchUserInput, TouchUserInputEvent, TouchUserInputTouchUserInputEvent, TouchUserInputTouchUserInputFunction>`. /// [EditorIcon("atom-icon-hotpink")] public class TouchUserInputVariableInstancer : AtomVariableInstancer { } }