#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
///
/// Constant property drawer of type `GameObject`. Inherits from `AtomDrawer<GameObjectConstant>`. Only availble in `UNITY_2019_1_OR_NEWER`.
///
[CustomPropertyDrawer(typeof(GameObjectConstant))]
public class GameObjectConstantDrawer : VariableDrawer { }
}
#endif