using UnityEngine; using UnityAtoms.BaseAtoms; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks { /// /// Variable Instancer of type `ColliderGameObject`. Inherits from `AtomVariableInstancer<ColliderGameObjectVariable, ColliderGameObjectPair, ColliderGameObject, ColliderGameObjectEvent, ColliderGameObjectPairEvent, ColliderGameObjectColliderGameObjectFunction>`. /// [EditorIcon("atom-icon-hotpink")] [AddComponentMenu("Unity Atoms/Variable Instancers/ColliderGameObject Variable Instancer")] public class ColliderGameObjectVariableInstancer : AtomVariableInstancer< ColliderGameObjectVariable, ColliderGameObjectPair, ColliderGameObject, ColliderGameObjectEvent, ColliderGameObjectPairEvent, ColliderGameObjectColliderGameObjectFunction, AtomCollection, AtomList> { } }