using UnityEngine; using UnityAtoms.BaseAtoms; namespace UnityAtoms.BaseAtoms { /// /// Variable Instancer of type `float`. Inherits from `AtomVariableInstancer<FloatVariable, FloatPair, float, FloatEvent, FloatPairEvent, FloatFloatFunction>`. /// [EditorIcon("atom-icon-hotpink")] [AddComponentMenu("Unity Atoms/Variable Instancers/Float Variable Instancer")] public class FloatVariableInstancer : AtomVariableInstancer< FloatVariable, FloatPair, float, FloatEvent, FloatPairEvent, FloatFloatFunction, AtomCollection, AtomList> { } }