using UnityEngine; using UnityAtoms.BaseAtoms; namespace UnityAtoms.BaseAtoms { /// /// Variable Instancer of type `bool`. Inherits from `AtomVariableInstancer<BoolVariable, BoolPair, bool, BoolEvent, BoolPairEvent, BoolBoolFunction>`. /// [EditorIcon("atom-icon-hotpink")] [AddComponentMenu("Unity Atoms/Variable Instancers/Bool Variable Instancer")] public class BoolVariableInstancer : AtomVariableInstancer< BoolVariable, BoolPair, bool, BoolEvent, BoolPairEvent, BoolBoolFunction, AtomCollection, AtomList> { } }