using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Event Instancer of type `Vector3Pair`. Inherits from `AtomEventInstancer<Vector3Pair, Vector3PairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/Vector3Pair Event Instancer")] public class Vector3PairEventInstancer : AtomEventInstancer { } }