using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
///
/// Event Instancer of type `Vector3Pair`. Inherits from `AtomEventInstancer<Vector3Pair, Vector3PairEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Vector3Pair Event Instancer")]
public class Vector3PairEventInstancer : AtomEventInstancer { }
}