using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
///
/// Event Instancer of type `ColliderPair`. Inherits from `AtomEventInstancer<ColliderPair, ColliderPairEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/ColliderPair Event Instancer")]
public class ColliderPairEventInstancer : AtomEventInstancer { }
}