using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Event Instancer of type `ColliderPair`. Inherits from `AtomEventInstancer<ColliderPair, ColliderPairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/ColliderPair Event Instancer")] public class ColliderPairEventInstancer : AtomEventInstancer { } }