using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
///
/// Event Instancer of type `BoolPair`. Inherits from `AtomEventInstancer<BoolPair, BoolPairEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/BoolPair Event Instancer")]
public class BoolPairEventInstancer : AtomEventInstancer { }
}