using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Event Instancer of type `BoolPair`. Inherits from `AtomEventInstancer<BoolPair, BoolPairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/BoolPair Event Instancer")] public class BoolPairEventInstancer : AtomEventInstancer { } }