using UnityEngine; using UnityAtoms.BaseAtoms; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks { /// /// Adds Variable Instancer's Variable of type ColliderGameObject to a Collection or List on OnEnable and removes it on OnDestroy. /// [AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync ColliderGameObject Variable Instancer to Collection")] [EditorIcon("atom-icon-delicate")] public class SyncColliderGameObjectVariableInstancerToCollection : SyncVariableInstancerToCollection { } }