using UnityEngine; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks { /// /// Event Instancer of type `Collider2DGameObjectPair`. Inherits from `AtomEventInstancer<Collider2DGameObjectPair, Collider2DGameObjectPairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/Collider2DGameObjectPair Event Instancer")] public class Collider2DGameObjectPairEventInstancer : AtomEventInstancer { } }