using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
///
/// Event Instancer of type `Collider2DGameObjectPair`. Inherits from `AtomEventInstancer<Collider2DGameObjectPair, Collider2DGameObjectPairEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Collider2DGameObjectPair Event Instancer")]
public class Collider2DGameObjectPairEventInstancer : AtomEventInstancer { }
}