#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks.Editor
{
///
/// Event property drawer of type `Collider2DGameObjectPair`. Inherits from `AtomEventEditor<Collider2DGameObjectPair, Collider2DGameObjectPairEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`.
///
[CustomEditor(typeof(Collider2DGameObjectPairEvent))]
public sealed class Collider2DGameObjectPairEventEditor : AtomEventEditor { }
}
#endif