#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityEngine.UIElements; using UnityAtoms.Editor; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks.Editor { /// /// Event property drawer of type `Collider2DGameObjectPair`. Inherits from `AtomEventEditor<Collider2DGameObjectPair, Collider2DGameObjectPairEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomEditor(typeof(Collider2DGameObjectPairEvent))] public sealed class Collider2DGameObjectPairEventEditor : AtomEventEditor { } } #endif