using UnityEngine; using UnityAtoms.BaseAtoms; namespace UnityAtoms.BaseAtoms { /// /// Adds Variable Instancer's List to a Collection or List on OnEnable and removes it on OnDestroy. /// [AddComponentMenu("Unity Atoms/Collections/Sync List Instancer to Collection")] [EditorIcon("atom-icon-delicate")] public class SyncListInstancerToCollection : SyncVariableInstancerToCollection { } }