using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Event Instancer of type `Vector2Pair`. Inherits from `AtomEventInstancer<Vector2Pair, Vector2PairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/Vector2Pair Event Instancer")] public class Vector2PairEventInstancer : AtomEventInstancer { } }