%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 708376110c05a4e20b0ce756930c3bb0, type: 3} m_Name: EnemyShootingRange m_EditorClassIdentifier: _developerDescription: Shooting range of an enemy, meaning the min distance from the Player the Enemy has to be in order to attack. _id: _value: 5