using System; using System.Text; namespace UnityAtoms { internal static class StringExtensions { public static int ToInt(this string str, int def) { int num; return int.TryParse(str, out num) ? num : def; } public static string Repeat(this string str, int times) => times == 1 ? str : new StringBuilder(str.Length * times).Insert(0, str, times).ToString(); } }