using UnityAtoms.BaseAtoms; using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Variable Instancer of type `Collision`. Inherits from `AtomVariableInstancer<CollisionVariable, CollisionPair, Collision, CollisionEvent, CollisionPairEvent, CollisionCollisionFunction>`. /// [EditorIcon("atom-icon-hotpink")] [AddComponentMenu("Unity Atoms/Variable Instancers/Collision Variable Instancer")] public class CollisionVariableInstancer : AtomVariableInstancer< CollisionVariable, CollisionPair, Collision, CollisionEvent, CollisionPairEvent, CollisionCollisionFunction> { } }