using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Event Instancer of type `QuaternionPair`. Inherits from `AtomEventInstancer<QuaternionPair, QuaternionPairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/QuaternionPair Event Instancer")] public class QuaternionPairEventInstancer : AtomEventInstancer { } }