using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
///
/// Event Instancer of type `QuaternionPair`. Inherits from `AtomEventInstancer<QuaternionPair, QuaternionPairEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/QuaternionPair Event Instancer")]
public class QuaternionPairEventInstancer : AtomEventInstancer { }
}