using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Event Instancer of type `CollisionPair`. Inherits from `AtomEventInstancer<CollisionPair, CollisionPairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/CollisionPair Event Instancer")] public class CollisionPairEventInstancer : AtomEventInstancer { } }