#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
///
/// Value List property drawer of type `Collision`. Inherits from `AtomDrawer<CollisionValueList>`. Only availble in `UNITY_2019_1_OR_NEWER`.
///
[CustomPropertyDrawer(typeof(CollisionValueList))]
public class CollisionValueListDrawer : AtomDrawer { }
}
#endif