using UnityEngine;
using UnityAtoms.Mobile;
namespace UnityAtoms.Mobile
{
///
/// Variable Instancer of type `TouchUserInput`. Inherits from `AtomVariableInstancer<TouchUserInputVariable, TouchUserInput, TouchUserInputEvent, TouchUserInputTouchUserInputEvent, TouchUserInputTouchUserInputFunction>`.
///
[EditorIcon("atom-icon-hotpink")]
[AddComponentMenu("Unity Atoms/Variable Instancers/TouchUserInput Instancer")]
public class TouchUserInputVariableInstancer : AtomVariableInstancer { }
}