#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityAtoms.Editor; namespace UnityAtoms.BaseAtoms.Editor { /// /// Event property drawer of type `GameObject`. Inherits from `AtomDrawer<GameObjectEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomPropertyDrawer(typeof(GameObjectEvent))] public class GameObjectEventDrawer : AtomDrawer { } } #endif