#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityAtoms.Editor; namespace UnityAtoms.BaseAtoms.Editor { /// /// Event property drawer of type `float`. Inherits from `AtomDrawer<FloatEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomPropertyDrawer(typeof(FloatEvent))] public class FloatEventDrawer : AtomDrawer { } } #endif