using UnityEngine; using UnityAtoms.SceneMgmt; namespace UnityAtoms.SceneMgmt { /// /// Event Instancer of type `SceneFieldPair`. Inherits from `AtomEventInstancer<SceneFieldPair, SceneFieldPairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/SceneFieldPair Event Instancer")] public class SceneFieldPairEventInstancer : AtomEventInstancer { } }