using UnityEngine; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks { /// /// Event Instancer of type `ColliderGameObjectPair`. Inherits from `AtomEventInstancer<ColliderGameObjectPair, ColliderGameObjectPairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/ColliderGameObjectPair Event Instancer")] public class ColliderGameObjectPairEventInstancer : AtomEventInstancer { } }