using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
///
/// Event Instancer of type `ColliderGameObjectPair`. Inherits from `AtomEventInstancer<ColliderGameObjectPair, ColliderGameObjectPairEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/ColliderGameObjectPair Event Instancer")]
public class ColliderGameObjectPairEventInstancer : AtomEventInstancer { }
}