#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityAtoms.Editor; namespace UnityAtoms.FSM.Editor { /// /// Event property drawer of type `FSMTransitionData`. Inherits from `AtomDrawer<FSMTransitionDataEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomPropertyDrawer(typeof(FSMTransitionDataEvent))] public class FSMTransitionDataEventDrawer : AtomDrawer { } } #endif