using UnityAtoms.BaseAtoms; using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Variable Instancer of type `Collider2D`. Inherits from `AtomVariableInstancer<Collider2DVariable, Collider2DPair, Collider2D, Collider2DEvent, Collider2DPairEvent, Collider2DCollider2DFunction>`. /// [EditorIcon("atom-icon-hotpink")] [AddComponentMenu("Unity Atoms/Variable Instancers/Collider2D Variable Instancer")] public class Collider2DVariableInstancer : AtomVariableInstancer< Collider2DVariable, Collider2DPair, Collider2D, Collider2DEvent, Collider2DPairEvent, Collider2DCollider2DFunction, AtomCollection, AtomList> { } }