using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Event Instancer of type `IntPair`. Inherits from `AtomEventInstancer<IntPair, IntPairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/IntPair Event Instancer")] public class IntPairEventInstancer : AtomEventInstancer { } }